Species
    name = "SP_SLEEPERS"
    description = "SP_SLEEPERS_DESC"
    gameplay_description = "SP_SLEEPERS_GAMEPLAY_DESC"
    Native


    tags = [ "ORGANIC" "BAD_POPULATION" "VERY_BAD_RESEARCH" "NO_INFLUENCE" "BAD_OFFENSE_TROOPS" "GOOD_INDUSTRY" "GOOD_STOCKPILE" "PEDIA_ORGANIC_SPECIES_CLASS" ]

    foci = [
        [[HAS_INDUSTRY_FOCUS]]
        [[HAS_RESEARCH_FOCUS]]
        /*[[HAS_INFLUENCE_FOCUS]]*/
        /*[[HAS_GROWTH_FOCUS]]*/
        [[HAS_ADVANCED_FOCI]]
    ]
    defaultfocus = "FOCUS_INDUSTRY"

    likes = [                   // not much really, because they are boring
        "SHIMMER_SILK_SPECIAL"  // nice and comfy for the long sleep and if u have to get out to write the name in the snow u can c where u lay when u get back cuz is shimmering
        "BLD_SOL_ORB_GEN"       // bright and shiny and we likes the industrial benefits
        "PLC_DREAM_RECURSION"   // dreaming sounds nice. good night. sweet dream recursions.
        "PLC_INDUSTRIALISM"     // automation. also nice. just dont expect us to work ourselves..
        "FOCUS_RESEARCH"        // i.e. dreaming
    ]
    dislikes = [                 // not much really, because that would make them interesting
        "SP_NIGHTSIDERS"         // who doesnt?
        "FOCUS_INDUSTRY"         // just cuz we're good at it dont meen we like it. go away. let us sleep. we're not worth u'r trouble anyway.
        "MIMETIC_ALLOY_SPECIAL"  // too obtrusive
    ]

    // hibernate. dreaming. somnambulism. automation.

    effectsgroups = [
        [[GOOD_INDUSTRY]]
        [[VERY_BAD_RESEARCH]]    // because they like to sleep a lot and when not then sit around and do nothing on their eccentric worlds ..
        [[NO_INFLUENCE]]
        [[GOOD_STOCKPILE]]

        [[BAD_POPULATION]]
        [[AVERAGE_HAPPINESS]]
        [[COMMON_OPINION_EFFECTS(SP_SLEEPERS)]]
        [[AVERAGE_SUPPLY]]
        [[BAD_OFFENSE_TROOPS]]
        [[BAD_DEFENSE_TROOPS]]


        // not for description
        [[DEFAULT_NATIVE_DEFENSE]]
        [[STANDARD_SHIP_SHIELDS]]
        [[NARROW_EP]]

        // they live on eccentric worlds
        EffectsGroup
            scope = Source
            activation = And [
                Turn high = 0
                Not Star type = [NoStar]
            ]
            //stackinggroup = "GAME_START_MOD_STACK"
            effects = [
                AddSpecial name = "ECCENTRIC_ORBIT_SPECIAL"
            ]

    ]

    [[TUNDRA_NARROW_EP]]

    graphic = "icons/species/quadruped-05.png"

#include "common/*.macros"

#include "/scripting/common/*.macros"
